Free FBX to OBJ Converter

Lightning-fast FBX to OBJ conversion — 100% in your browser. Your files never leave your device. Free, no watermark, no sign-up.

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Supports GLB, GLTF, OBJ, STL, FBX, PLY

GLBGLTFOBJSTLFBXPLY

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FBX vs OBJ

See what transfers when converting between these two formats.

Converting FBX to OBJ will lose: Animation, Rigging.

FeatureFBXOBJ
Geometry
Textures
Materials
Animation
Rigging

Why convert FBX to OBJ?

Hand FBX assets to legacy tools

ZBrush, Meshmixer, older CAD packages, and small DCC tools accept OBJ natively but not FBX. Convert before handoff.

Sculpt and retopologize

ZBrush and 3D-Coat prefer OBJ for sculpting workflows. Convert FBX characters to OBJ when only the static mesh matters.

CAD and engineering handoff

Solidworks, Fusion 360, and Rhino import OBJ but rarely accept FBX. Convert before sending FBX-sourced geometry to CAD workflows.

Tips for FBX → OBJ

Rigs and animation are dropped

OBJ has no support for skeletons, skin weights, or keyframes. Only the default-pose mesh survives. For rigged characters, the bind pose is what gets baked.

Materials become OBJ .mtl

FBX PBR materials translate to OBJ's simpler Phong-style .mtl. Diffuse maps and bump maps carry over; PBR-specific maps do not.

Use binary FBX when possible

Binary FBX parses faster than ASCII FBX. Check your Maya/3ds Max export settings.

Watch coordinate orientation

FBX is typically Y-up; OBJ is often Z-up. Most importers flip automatically — if your model lands sideways, rotate 90° around X.

Common issues when converting FBX to OBJ

Problem

Character imports in T-pose

Fix

OBJ does not support animation. The converted mesh uses the rig's bind pose — typically T-pose or A-pose. To capture an animated pose, bake it in Blender first, then export to OBJ.

Problem

Textures look different than in Maya

Fix

FBX PBR materials do not map cleanly to OBJ's Phong-style .mtl. Metallic, roughness, and emissive maps have no OBJ equivalents. Diffuse and bump maps carry over correctly.

Problem

Multiple objects merge

Fix

FBX scene hierarchies map loosely to OBJ groups (g). Some merging can occur. Inspect the .obj with a text editor to verify group structure.

FBXOBJ

Frequently Asked Questions