Free GLTF to OBJ Converter

Lightning-fast GLTF to OBJ conversion — 100% in your browser. Your files never leave your device. Free, no watermark, no sign-up.

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Supports GLB, GLTF, OBJ, STL, FBX, PLY

GLBGLTFOBJSTLFBXPLY

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GLTF vs OBJ

See what transfers when converting between these two formats.

Converting GLTF to OBJ will lose: Animation, Rigging.

FeatureGLTFOBJ
Geometry
Textures
Materials
Animation
Rigging

Why convert GLTF to OBJ?

Legacy DCC tool interop

Older Maya, 3ds Max, and ZBrush versions accept OBJ out of the box but need plugins for GLTF. OBJ is the safest cross-tool bridge for static meshes.

CAD and engineering handoff

Solidworks, Fusion 360, and Rhino import OBJ as a mesh reference. GLTF is rarely supported in CAD pipelines.

Sculpting and retopology

ZBrush, 3D-Coat, and Meshmixer prefer OBJ for sculpting and remeshing workflows where animation is irrelevant.

Tips for GLTF → OBJ

Bundle textures with the .obj

OBJ produces an .obj, an .mtl, and separate texture image files. Ship them as a folder — missing files break the model.

Animation and skeletons are dropped

OBJ has no fields for bones, skin weights, or keyframes. Animated GLTF characters lose everything except the default-pose mesh.

Watch coordinate handedness

GLTF is Y-up right-handed; OBJ is unspecified but most exporters use Z-up. Importers usually handle this automatically — if your model lands sideways, rotate around X.

Multiple objects become groups

GLTF's scene graph maps to OBJ groups (g). Most importers respect this, but a few flatten everything into one mesh.

Common issues when converting GLTF to OBJ

Problem

Model imports with no materials

Fix

The .mtl file is missing or has wrong texture paths. Open the .mtl in a text editor and verify the `map_Kd`, `map_Bump`, and other map paths point to files that exist next to the .obj.

Problem

Character imports in T-pose

Fix

OBJ does not support animation. Bake the animation in Blender first (to Alembic or another animated format), or stay with GLTF/GLB if you need the rig.

Problem

Some texture maps are missing

Fix

Fast3D exports diffuse, normal, and roughness maps to OBJ. PBR-specific maps (clearcoat, emissive, sheen) do not have OBJ equivalents and are dropped.

GLTFOBJ

Frequently Asked Questions