Free FBX to GLB Converter

Lightning-fast FBX to GLB conversion — 100% in your browser. Your files never leave your device. Free, no watermark, no sign-up.

Upload 3D Model

Drag and drop or click to upload. Files are processed locally in your browser.

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Supports GLB, GLTF, OBJ, STL, FBX, PLY

GLBGLTFOBJSTLFBXPLY

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Fast3D AI

No FBX file? Generate one with AI.

Skip the search — generate a model from text or an image, then convert it to FBX or any other format in one workflow.

Generate → convert — all on fast3d.org.

FBX vs GLB

See what transfers when converting between these two formats.

FeatureFBXGLB
Geometry
Textures
Materials
Animation
Rigging

All features supported by FBX are preserved in GLB.

Why convert FBX to GLB?

Ship rigged characters to the web

Three.js, model-viewer, and Babylon.js load GLB natively, including skeletons and skinning animation. FBX is unsupported in browsers without plugins.

AR and WebXR deployment

Apple Quick Look and Google Scene Viewer expect GLB. Convert FBX assets before pushing them into AR experiences.

Open FBX without Autodesk tools

FBX requires Maya, 3ds Max, or MotionBuilder to edit. GLB works in any modern browser, Blender, or game engine — the open format unlocks your asset.

Tips for FBX → GLB

Rigs and animation are preserved

GLB supports skeletons, skin weights, and keyframed or skinned animation. Your FBX rig comes through intact.

Use binary FBX when possible

Binary FBX (.fbx in binary format) converts faster than ASCII FBX. Check your exporter settings in Maya or 3ds Max.

Inspect textures after conversion

FBX embeds textures in some export modes and references external files in others. Verify all textures transferred — open the GLB in model-viewer or Blender.

Watch for FBX version issues

FBX has many versions (2014, 2018, 2020, etc.). Older versions usually convert fine; bleeding-edge versions occasionally have parser gaps.

Common issues when converting FBX to GLB

Problem

Animation does not play in the GLB

Fix

Some FBX files store animation on a separate Action that does not auto-link to the armature. Open the FBX in Blender first, ensure the action is attached, then re-export as FBX or convert via Blender's GLB exporter.

Problem

Textures look wrong or missing

Fix

FBX can embed textures or reference them externally. If your FBX uses external textures, Fast3D cannot fetch them — re-export the FBX from Maya/3ds Max with 'Embed Media' enabled, or convert via Blender.

Problem

Rig imports without skin weights

Fix

Older FBX versions (pre-2014) sometimes lose skin weight data during export. Re-export from Maya/3ds Max with a more recent FBX version. As a fallback, run the conversion through Blender's FBX importer + GLB exporter.

FBXGLB

Frequently Asked Questions