Free GLB Converter
Lightning-fast GLB conversion — 100% in your browser. Your files never leave your device. Free, no watermark, no sign-up.
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Supports GLB, GLTF, OBJ, STL, FBX, PLY
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No GLB file? Generate one with AI.
Skip the search — generate a model from text or an image, then convert it to GLB or any other format in one workflow.
Generate → convert — all on fast3d.org.
Convert GLB to other formats
Pick a target format to convert your GLB files into.
Convert other formats to GLB
Convert from another 3D format into GLB.
What GLB supports
| Feature | GLB |
|---|---|
| Geometry | |
| Textures | |
| Materials | |
| Animation | |
| Rigging |
When to use GLB
Web and AR delivery
GLB is the only format every major browser, model-viewer, Three.js, Babylon.js, Apple Quick Look, and Google Scene Viewer all load natively.
Single-file asset shipping
One .glb file contains everything — geometry, materials, textures, animation. No external file references to break, simpler CDN caching.
Game engine import
Unity and Unreal accept GLB natively via plugins. Imported assets retain materials, skeletons, and animation clips.
Interactive product configurators
E-commerce sites use GLB to let customers rotate, customize, and inspect products in 3D before buying.
Common GLB workflows
Web display via model-viewer
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Three.js scene
Load GLB via GLTFLoader.parse() or GLTFLoader.load(). Materials, skeletons, and animation clips transfer automatically into the Three.js scene graph.
AI generation → web publish
Fast3D's text-to-3D and image-to-3D pipelines output GLB. Generate a model, drop it into a web page — no manual format conversion needed.
GLB software compatibility
| Software | Support | Notes |
|---|---|---|
| Blender | Read + Write | Native import/export via the bundled glTF 2.0 add-on. |
| Maya / 3ds Max | Read + Write | Via the Babylon.js or FBX-to-glTF plugins. |
| Unity | Read | Via the GLTFast package. Materials and animation import correctly. |
| Unreal Engine | Read | Via the glTFRuntime plugin. Supports PBR materials and skeletons. |
| Web browsers | Read | Native in Three.js, Babylon.js, model-viewer, PlayCanvas. |
| 3D printing slicers | Limited | Cura and PrusaSlicer have experimental GLB support; convert to STL for reliable printing. |
About GLB
GLB is the binary packaging of glTF — the modern standard for delivering 3D models on the web. It bundles geometry, textures, materials, and animation into a single compact file. Almost every 3D viewer, game engine, and AR/VR pipeline accepts GLB natively.