Free PLY Converter

Lightning-fast PLY conversion — 100% in your browser. Your files never leave your device. Free, no watermark, no sign-up.

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Supports GLB, GLTF, OBJ, STL, FBX, PLY

GLBGLTFOBJSTLFBXPLY

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What PLY supports

FeaturePLY
Geometry
Textures
Materials
Animation
Rigging

When to use PLY

3D scanning and photogrammetry

PLY is the native output of RealityCapture, Metashape, Meshroom, and most LiDAR scanners. Use it for raw scan data.

Research and ML pipelines

PLY is the default mesh format for PyTorch3D, Open3D, trimesh, and most computer-vision frameworks.

Per-vertex color workflows

PLY stores per-vertex color in a single compact file — useful when you want baked colors without external texture images.

Point cloud storage

PLY supports both mesh and point-cloud data. Use it for raw LiDAR or photogrammetry point clouds before meshing.

Common PLY workflows

Workflow 1

Scan → cleanup → publish

Capture with a LiDAR scanner or photogrammetry rig, output PLY, clean up in MeshLab (decimation, hole-filling, smoothing), convert to GLB for web display.

Workflow 2

ML training data

Load PLY meshes into PyTorch3D or Open3D for training 3D-deep-learning models. PLY's per-vertex attributes are ideal for segmentation and classification tasks.

Workflow 3

PLY → STL for 3D printing

Convert scan meshes to STL via Fast3D before slicing — most slicers prefer STL over PLY.

PLY software compatibility

SoftwareSupportNotes
MeshLabRead + WriteNative — PLY is MeshLab's primary format. Full vertex color and attribute support.
CloudCompareRead + WriteNative PLY support for point cloud and mesh workflows.
BlenderRead + WriteNative PLY import/export with vertex color support.
Open3D / PyTorch3DRead + WritePLY is the default mesh format for these ML frameworks.
3D scanning toolsWriteRealityCapture, Metashape, Meshroom, and most LiDAR scanners output PLY.
3D printing slicersLimitedMost slicers prefer STL. Convert PLY to STL for reliable printing.

About PLY

PLY (Polygon File Format) is the standard output of 3D scanners and photogrammetry pipelines. It stores a dense mesh of polygons, often with per-vertex color or normal attributes. Like STL it carries no materials or animation, but it preserves the rich vertex data that scanned models rely on.

PLY

PLY FAQ