Free OBJ to GLTF Converter

Lightning-fast OBJ to GLTF conversion — 100% in your browser. Your files never leave your device. Free, no watermark, no sign-up.

Upload 3D Model

Drag and drop or click to upload. Files are processed locally in your browser.

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Supports GLB, GLTF, OBJ, STL, FBX, PLY

GLBGLTFOBJSTLFBXPLY

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Fast3D AI

No OBJ file? Generate one with AI.

Skip the search — generate a model from text or an image, then convert it to OBJ or any other format in one workflow.

Generate → convert — all on fast3d.org.

OBJ vs GLTF

See what transfers when converting between these two formats.

FeatureOBJGLTF
Geometry
Textures
Materials
Animation
Rigging

All features supported by OBJ are preserved in GLTF.

Why convert OBJ to GLTF?

Editable, source-control friendly assets

GLTF separates geometry, materials, and textures into diffable files. Track changes to a model in git — impossible with binary OBJ+MTL.

Pre-process for game engines

Run the GLTF through gltfpack or glTF-Transform to apply mesh compression, texture baking, or material cleanup before importing into Unity or Unreal.

Validate against the glTF spec

GLTF can be checked with the official glTF Validator. Useful for catching geometry or material issues before shipping to production.

Tips for OBJ → GLTF

Keep the .gltf folder intact

GLTF references external .bin buffers and texture images by relative URI. Move all files together — broken URIs produce a non-loading model.

Textures and materials are preserved

OBJ's diffuse/normal/roughness maps become glTF's baseColor/normal/metallicRoughness maps. PBR-specific maps OBJ lacks (emissive, clearcoat) are absent.

Re-bundle to GLB for delivery

Once you've validated or edited the GLTF, convert to GLB to ship a single file. The round-trip is lossless.

Use glTF Validator after conversion

Drop the .gltf into the online validator to catch issues like missing accessors, broken buffer views, or invalid material values.

Common issues when converting OBJ to GLTF

Problem

Textures do not render

Fix

The .mtl references texture files that were not uploaded alongside the .obj. Re-upload with the full folder. If textures use absolute paths, edit the .mtl to use relative paths first.

Problem

Validator reports 'BUFFER_VIEW_TARGET' warnings

Fix

Some OBJ exporters produce slightly non-standard data. The warnings are usually harmless for rendering but may block strict engine importers. Run the GLTF through glTF-Transform's `dedup` and `weld` commands to clean up.

Problem

File count is overwhelming

Fix

GLTF produces one .gltf, one .bin, and one file per texture — easily 10+ files for a complex model. Convert to GLB if you only need to ship the asset.

OBJGLTF

Frequently Asked Questions